Author: Cristina Villasante (ECIJA)
The video game industry has grown rapidly over the last decade and is projected to be worth over $250 billion by 2025. Video games have become a mainstay in our economy, and a key method of entertainment for billions worldwide.
This has led to video game regulation becoming a hot topic, sparking an international debate on aspects like intellectual property, consumer protection, streaming rights, and more. In this paper our strategic alliance partner ECIJA looks at current Spanish video game regulation and offers a view on what might come next.
Topics covered include:
- intellectual property
- blockchain, metaverse and cloud gaming
- esports and audiovisual regulations
- consumers and users
- tax incentives.
You can download the paper below.
Download
If you have any questions about this gaming paper, please get in touch with Christina Villasante.