Building games safely online: The Online Safety Bill
Advertising cryptos in the UK – an ongoing 'red alert' issue for the ASA
Debbie Heywood looks at the latest ASA advice and enforcement action on advertising cryptoassets.
5 de 6 Publications
Play to earn: NFTs, IP and the future of gaming
Calum Parfitt looks at the disruptive growth of P2E gaming.
Gaming the system: advertising and video games
Gaming the system: advertising and video games
Alex Walton looks at the rules which govern advertising video games.
5 de 9 Publications
Monetising games
Over recent years, several models have evolved through which to earn revenues from games. These include the traditional boxed copies and 'pay per download' models, in addition to the more recent (but now common) use of in-game purchases and adverts. It is important to consider the legal implications of the different monetisation options as part of the development process.
5 de 6 Publications
2022: German youth protection law is growing up
The reformed Youth Protection Act imposes comprehensive obligations on telemedia providers. Minors are to be increasingly protected from dangers on the internet.
2 de 5 Publications
The importance of the specification - Sony's VITA registration revoked for non-use
Back to the future (and into the metaverse): the video games industry in 2022 and beyond
Richard looks at the outlook for the video games industry in 2022.
1 de 7 Publications
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Building games safely online: The Online Safety Bill
Advertising cryptos in the UK – an ongoing 'red alert' issue for the ASA
Debbie Heywood looks at the latest ASA advice and enforcement action on advertising cryptoassets.
5 de 6 Publications
Play to earn: NFTs, IP and the future of gaming
Calum Parfitt looks at the disruptive growth of P2E gaming.
Gaming the system: advertising and video games
Gaming the system: advertising and video games
Alex Walton looks at the rules which govern advertising video games.
5 de 9 Publications
Monetising games
Over recent years, several models have evolved through which to earn revenues from games. These include the traditional boxed copies and 'pay per download' models, in addition to the more recent (but now common) use of in-game purchases and adverts. It is important to consider the legal implications of the different monetisation options as part of the development process.
5 de 6 Publications
2022: German youth protection law is growing up
The reformed Youth Protection Act imposes comprehensive obligations on telemedia providers. Minors are to be increasingly protected from dangers on the internet.
2 de 5 Publications
The importance of the specification - Sony's VITA registration revoked for non-use
Back to the future (and into the metaverse): the video games industry in 2022 and beyond
Richard looks at the outlook for the video games industry in 2022.
1 de 7 Publications