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Interface - Robo ART

Robo ART! - Copyright originality

Whilst it is impressive that UK legislation had included provisions relating to such technically advanced works since 1988, this doesn’t mean it has all the answers.

6 mars 2019

par Timothy Pinto

2 de 4 Publications

Cliquer ici pour en savoir plus
Technologie, Médias et Communications (TMC)

User generated content and gambling adverts

5 mars 2019

par Debbie Heywood

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Interface - Video games update

Employment issues in the video games industry

Following a series of high profile events across the globe, UK games workers are seeking greater recognition of their employment rights.

1 mars 2019

3 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

In-game purchases

The use of in-game purchases has become increasingly popular. This monetisation model involves the sale of game play extras to users in order to add an additional revenue stream. For example, the hugely popular battle royale game, Fortnite, was one of the highest grossing video games of 2018 despite being free to play.

1 mars 2019

4 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

Continued growth and a shift to new markets and new players

The video games industry continues to enjoy significant growth, with revenues growing at double-digit rates since 2012.

1 mars 2019

par Graham Hann

1 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

eGaming and eSports

Many of the issues we have covered in this month's edition of Download also apply to eGaming, but there are additional factors to be considered, as well.

1 mars 2019

par Graham Hann

2 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

User-generated content in games adverts

It is becoming increasingly common for games platforms to have User Generated Content (UGC) systems integrated into the game itself, and to allow users to post UGC in chat forums or pin adverts to the platform.

1 mars 2019

par Anjali Chandarana

6 de 6 Publications

Cliquer ici pour en savoir plus
Technologie, Médias et Communications (TMC)

Radar - December 2018: Games and eGaming

12 décembre 2018
IN-DEPTH ANALYSIS
Cliquer ici pour en savoir plus
Fusions et acquisitions d’entreprises et marchés financiers internationaux

Taylor Wessing advises leading games studio Wooga on sale to Playtika

3 décembre 2018

par Dr. Gregor Schmid, LL.M. (Cambridge) et Dr. Norman Röchert, LL.M. (Cape Town)

Cliquer ici pour en savoir plus
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Actualités et publications

Filtrer par :
Juridictions
Secteur
Sous-secteur
Service
Sous-service
Hot Topics
Interface - Robo ART

Robo ART! - Copyright originality

Whilst it is impressive that UK legislation had included provisions relating to such technically advanced works since 1988, this doesn’t mean it has all the answers.

6 mars 2019

par Timothy Pinto

2 de 4 Publications

Cliquer ici pour en savoir plus
Technologie, Médias et Communications (TMC)

User generated content and gambling adverts

5 mars 2019

par Debbie Heywood

Cliquer ici pour en savoir plus
Interface - Video games update

Employment issues in the video games industry

Following a series of high profile events across the globe, UK games workers are seeking greater recognition of their employment rights.

1 mars 2019

3 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

In-game purchases

The use of in-game purchases has become increasingly popular. This monetisation model involves the sale of game play extras to users in order to add an additional revenue stream. For example, the hugely popular battle royale game, Fortnite, was one of the highest grossing video games of 2018 despite being free to play.

1 mars 2019

4 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

Continued growth and a shift to new markets and new players

The video games industry continues to enjoy significant growth, with revenues growing at double-digit rates since 2012.

1 mars 2019

par Graham Hann

1 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

eGaming and eSports

Many of the issues we have covered in this month's edition of Download also apply to eGaming, but there are additional factors to be considered, as well.

1 mars 2019

par Graham Hann

2 de 6 Publications

Cliquer ici pour en savoir plus
Interface - Video games update

User-generated content in games adverts

It is becoming increasingly common for games platforms to have User Generated Content (UGC) systems integrated into the game itself, and to allow users to post UGC in chat forums or pin adverts to the platform.

1 mars 2019

par Anjali Chandarana

6 de 6 Publications

Cliquer ici pour en savoir plus
Technologie, Médias et Communications (TMC)

Radar - December 2018: Games and eGaming

12 décembre 2018
IN-DEPTH ANALYSIS
Cliquer ici pour en savoir plus
Fusions et acquisitions d’entreprises et marchés financiers internationaux

Taylor Wessing advises leading games studio Wooga on sale to Playtika

3 décembre 2018

par Dr. Gregor Schmid, LL.M. (Cambridge) et Dr. Norman Röchert, LL.M. (Cape Town)

Cliquer ici pour en savoir plus