Games and eGaming 2020

We look at regulatory and market developments in the games and eGaming industries in the UK and Germany, and Wilson Sonsini looks at hot topics from a US perspective. We cover the games industry's response to lockdown and its impact on M&A, the ICO's new Age Appropriate Design Code, the UK government's response to the DCMS Committee report on harmful and immersive technologies, and the latest legal developments in Germany. Wilson Sonsini discusses the approach to 'modding' in the US and and looks at how games companies can become inadvertent money services businesses under US law.

2020年8月

6 观点

6 观点

Achievement unlocked – investment and M&A in the games industry

Do pandemic lockdowns and recent industry trends signal promising times ahead for investment and M&A in the games industry?

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Data protection in online gambling

Examining the EGBA's Code of Conduct on data protection in online gambling.

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German gambling law – Update 2019/2020

In March 2020, the German federal states agreed on a new German Interstate Treaty on Gambling (ISTG 2021) that is due to come into force on 1 July 2021.

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How will the Age Appropriate Design Code impact the games industry?

How the ICO's new Age Appropriate Design Code impacts games developers, publishers and platform operators.

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M&A considerations for transactions in the games sector

Considerations for buyers and sellers of video games businesses when approaching a sale of the business.

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UK government responds to report on immersive and addictive technologies

Government plans to tackle harmful games and eGaming behaviours.

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