Recent UK action to protect children from online gambling and gaming-related privacy issues
Playing on harder difficulty: increased challenges for the video games industry in 2023
As we welcome the new year, Richard Faichney reflects on the year that was and looks ahead to what the next 12 months might hold for the video games sector, with a focus on corporate deal activity, key commercial trends and increasing legal challenges.
Gambling in Metaverse
Recently, the Metaverse promises to become a platform for a gambling offering in a new dimension. We provide a brief overview on the regulation on online gambling and the new challenges arising through the Metaverse.
German Gaming Law – Update 2021 / 2022
The long-awaited (partial) liberalization of German gambling law has taken place. We look at developments over the past year, explain the reasoning of the various courts and current developments.
Advertising cryptos in the UK – an ongoing 'red alert' issue for the ASA
Debbie Heywood looks at the latest ASA advice and enforcement action on advertising cryptoassets.
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Play to earn: NFTs, IP and the future of gaming
Calum Parfitt looks at the disruptive growth of P2E gaming.
Gaming the system: advertising and video games
Alex Walton looks at the rules which govern advertising video games.
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Monetising games
Over recent years, several models have evolved through which to earn revenues from games. These include the traditional boxed copies and 'pay per download' models, in addition to the more recent (but now common) use of in-game purchases and adverts. It is important to consider the legal implications of the different monetisation options as part of the development process.
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