Download: Media and Tech Law

Providing insight, guidance and debate on key developments in the media and technology sectors, and the legal implications for businesses.

International developments in data protection & cyber security
Online sales of drugs in France
The future of drone use - taking off or grounded by regulation?
Taylor Wessing launches UK's first legal document builder for tech start-ups

UGC – getting the most from user generated contentUGC – getting the most from user generated content

Reporting of news stories regularly features user generated content (or eyewitness media); think of the horrific video footage of the Charlie Hebdo attacks, for example, but the legal rules of engagement for this type of content are yet to be fully thought through. In this month's Download, we look at the copyright implications of using UGC from a UK, German and French law perspective, as well as at best practice to reduce the risk of a potentially embarrassing and costly dispute. We also discuss the two latest additions to the UGC landscape in the form of live content streaming apps Meerkat and Periscope.

Games and eGamingGames and eGaming

To coincide with the launch of our TW Play Guide to the Games and eGaming Industries, Download focuses on Games and eGaming this month.
You can read more in our TW Play Guide arrow

Major games titles now eclipse blockbuster movies both in terms of production costs and profits. At the same time, new models have emerged, with social games and the freemium model becoming the default for many publishers and the rapid growth of app stores and mobile driving revenue models. The eGaming industry has also evolved and faced significant changes including market consolidation and regulatory change.